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 Deth's Character Abilities and Cupcake Dispensary

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Dethhollow

Dethhollow


Posts : 54
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Join date : 2014-04-24

Deth's Character Abilities and Cupcake Dispensary Empty
PostSubject: Deth's Character Abilities and Cupcake Dispensary   Deth's Character Abilities and Cupcake Dispensary Icon_minitimeFri Apr 25, 2014 6:17 pm


Olumis's
Skill Sets
List of abilities and
discriptions of effects
Name of person ability
set is copied from
Skill set #1 <Empty> <File Not Found>
Skill set #2 <Empty> <File Not Found>
Skill set #3 <Empty> <File Not Found>

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Last edited by Dethhollow on Sat Apr 26, 2014 6:43 pm; edited 1 time in total
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Dethhollow

Dethhollow


Posts : 54
Reputation : 0
Join date : 2014-04-24

Deth's Character Abilities and Cupcake Dispensary Empty
PostSubject: Re: Deth's Character Abilities and Cupcake Dispensary   Deth's Character Abilities and Cupcake Dispensary Icon_minitimeSat Apr 26, 2014 6:40 pm

The Skull Knight

AbilitiesDescription# of souls needed
Scorpion StanceSkull Knight's spine-plate detaches from his body, allowing him to create a fake 'tail' by partially transforming the chain and scythe-blade of his weapon form from it. A simple ability, but proves to be highly effective in combat.15
Venom nomnom StanceBy becoming more adept at his partial transformations, The Skull Knight is able to create three chains and scythe-blades from his spine-plate. Can be used to form a crude three-fingered hand with the scythe-blades. At 35 souls, it upgrades to five blades and chains.25
Giant Effing Spider!A secondary form. The Skull Knight's canine teeth turn into fangs like a vampire as his rip-plates form into eight chains and scythe-blades that are larger and more stable than his normal ones. Even just three of these blades touching the ground can be enough to support his weight. Also, in this form, his body starts producing poisons that disorient infected enemies.50
Giant Effing Spider Bat!An upgraded version of his previous skill. The Skull Knight envelops his 8 chains with wavelength-based fire and turns them into two flaming wings. This allows flight and the poisoned chains to catch on fire on command. Which burns away the existing poison, making it useless... but screw it, it's worth it for flaming chain attacks!75
Perpetual Augmented Wavelength System
(P.A.W.S.)
Requires him to be in base form. The Skull Knight forms a series of five chains attached to a floating central point (the chains come off of his arms, legs, and back of his neck). The central point forms a circular metal device that establishes a simple but consistent self-resonance effect. While it prevents him from using any partial transformation skills, it greatly boosts his strength and speed to surprising levels to get in close to his opponent and deliver crippling blows.99
Madness WavelengthProjects madness from his wavelength that harms the focus of people around him. Cannot be unlocked until deeper truths are revealed and accepted.? ? ?

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Souls: 30
Started with 20 souls
Gained 10 souls in "Setting up"
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Dethhollow

Dethhollow


Posts : 54
Reputation : 0
Join date : 2014-04-24

Deth's Character Abilities and Cupcake Dispensary Empty
PostSubject: Re: Deth's Character Abilities and Cupcake Dispensary   Deth's Character Abilities and Cupcake Dispensary Icon_minitimeTue May 06, 2014 4:47 pm

Xon Iggig

https://soul-eater-madness.rpg-board.net/t184-xon-iggig

AbilitiesDescription# of souls needed
Monster formTransforms into a large leech-like flying creature (see image). The form allows Xon to fly, climb on walls, and spit concentrated balls of poison. But any hit (wavelength or otherwise) will force him back into his human form for several hours. Because of this, his monster form is usually saved quick escapes.1
Toxic touchXon can produce a poison specially designed to be able to go through skin or fabric to poison people on contact. The main use of this is to be coated on his batons and poison people with each blunt hit, but it has a variety of other uses.15
Parasitic egg incubatorAble to form hideous mounds of dirt that inubates a series of several eggs that spawn into small leech-like parasites. The mounds come out of his skin and can phase through a few inches of material. Mainly used to try and deal with armored opponents, make traps, and stick objects together easilly.30
Poison spitBy shifting specific parts of his face, Xon is able to shoot a ball of pure toxin from his mouth with able to severely impair his opponent in relatively small doses. Mainly used as a supprise attack at close range.45
Rage modeAn ability that only lasts for 3-4 posts and can only be used every other page of a thread. Xon's body becomes coated in shadows with glowing purple patterns where his eyes should be (mimicing his monster form's eyes). Bladed attacks, poisons, and egg incubators can't get through his skin while in this state. HOWEVER wavelength-based attacks and blunt impacts do more harm than normal until he reverts.60
Toxic cloudAble to create a cloud of toxins from his body powerful enough to infect people on contact and able to be controlled with his mind. Uneffected by Rage mode.75
Toxic boostAn odd ability.... Xon is able to somehow push off of his Toxic clouds as if they're physical structures. This allows him to fly, move quickly in multiple directions, and very easilly dodge many attacks by catching enemies off guard with sudden boosts of mobillity.90

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Souls: 20
Started with 20 souls
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